Samba4/DSDB

From SambaWiki

Structures

dsdb_attribute

struct dsdb_attribute {
    struct dsdb_attribute *prev, *next;

    const char *cn;
    const char *lDAPDisplayName;
    const char *attributeID_oid;
    uint32_t attributeID_id;
    struct GUID schemaIDGUID;
    uint32_t mAPIID;

    struct GUID attributeSecurityGUID;

    uint32_t searchFlags;
    uint32_t systemFlags;
    bool isMemberOfPartialAttributeSet;
    uint32_t linkID;

    const char *attributeSyntax_oid;
    uint32_t attributeSyntax_id;
    uint32_t oMSyntax;
    struct ldb_val oMObjectClass;

    bool isSingleValued;
    uint32_t *rangeLower;
    uint32_t *rangeUpper;
    bool extendedCharsAllowed;

    uint32_t schemaFlagsEx;
    struct ldb_val msDs_Schema_Extensions;

    bool showInAdvancedViewOnly;
    const char *adminDisplayName;
    const char *adminDescription;
    const char *classDisplayName;
    bool isEphemeral;
    bool isDefunct;
    bool systemOnly;

    /* internal stuff */
    const struct dsdb_syntax *syntax;
    const struct ldb_schema_attribute *ldb_schema_attribute;
};

dsdb_class

struct dsdb_class {
    struct dsdb_class *prev, *next;

    const char *cn;
    const char *lDAPDisplayName;
    const char *governsID_oid;
    uint32_t governsID_id;
    struct GUID schemaIDGUID;

    uint32_t objectClassCategory;
    const char *rDNAttID;
    const char *defaultObjectCategory;

    const char *subClassOf;

    const char **systemAuxiliaryClass;
    const char **systemPossSuperiors;
    const char **systemMustContain;
    const char **systemMayContain;

    const char **auxiliaryClass;
    const char **possSuperiors;
    const char **mustContain;
    const char **mayContain;
    const char **possibleInferiors;
    const char **systemPossibleInferiors;

    const char *defaultSecurityDescriptor;

    uint32_t schemaFlagsEx;
    struct ldb_val msDs_Schema_Extensions;

    bool showInAdvancedViewOnly;
    const char *adminDisplayName;
    const char *adminDescription;
    const char *classDisplayName;
    bool defaultHidingValue;
    bool isDefunct;
    bool systemOnly;

    char **supclasses;
    char **subclasses;
    char **subclasses_direct;
    char **posssuperiors;
    uint32_t subClassOf_id;
    uint32_t *systemAuxiliaryClass_ids;
    uint32_t *auxiliaryClass_ids;
    uint32_t *systemMayContain_ids;
    uint32_t *systemMustContain_ids;
    uint32_t *possSuperiors_ids;
    uint32_t *mustContain_ids;
    uint32_t *mayContain_ids;
    uint32_t *systemPossSuperiors_ids;

    /* An ordered index showing how this subClass fits into the
     * subClass tree.  that is, an objectclass that is not
     * subClassOf anything is 0 (just in case), and top is 1, and
     * subClasses of top are 2, subclasses of those classes are
     * 3 */ 
    uint32_t subClass_order;
};